Neo-Mythic Creative Technology

Voodoo Labs — an AI-native creative studio. Handmade worlds, machine-scaled.

An AI-native studio producing commercials, short films, and original story worlds for brands, entertainment, and interactive media — built to stay consistent at any scale.

$0M
Daily prediction market volume
Entertainment is the next trillion-dollar vertical
0%
Vendor lock-in
Model-agnostic AI pipeline — swap, upgrade, or combine at will
0%
Revenue back to token holders
50% buybacks + 50% USDC staking rewards — aligned from day one
01 — The thesis

Generation got cheap.
Control did not.

Generative AI democratised the pixel. What it did not deliver is the bridge between experimental output and brand-safe, production-grade storytelling. That gap is where the value sits.

We do not write prompts and hope. We build controlled visual systems — locking character consistency, lighting, camera language, and brand identity so they hold across every format.

AI will not remove the need for studios. It raises the premium on studios that can turn raw capability into coherent, controlled work. Paul Lalovich, PhD — Founder & Managing Director
02 — What we do

How we make AI dependable at scale

01

Creative direction

We direct rather than prompt. Story, pacing, and cinematic style held from treatment to final cut.

02

Controlled visual systems

Characters, environments, model weights, and brand assets locked once and reused without drift.

03

Repeatable pipelines

One master asset scales into hundreds of regional, localised, and channel-specific cuts.

04

Rights-aware governance

Audit-ready workflows with IP rights, data provenance, and talent consent recorded at every gate.

05

The creator network

Directors, 3D artists, AI technologists, and Unreal specialists under one delivery standard.

03 — Revenue engines

Four engines. One compounding ecosystem.

Services fund systems. Systems fund owned IP. The academy feeds all three with talent.

01

Studio Services

AI-native commercials, branded short films, concept trailers, and transmedia activations.

Fixed project fees

02

Voodoo Systems

Internalised AI content stacks: style bibles, prompt libraries, automated pipelines, playbooks.

Setup fee, then monthly retainer

03

Voodoo Originals

Original character-led universes, animated formats, and episodic short-form we own.

Royalties, licensing, co-production

04

Voodoo Academy

Executive AI storytelling masterclasses, creative boot camps, and workflow certification.

Corporate packages and cohorts

04 — The methodology

From brief to system: the Voodoo World Engine

An agency delivers a file and restarts from zero. We deliver a creative operating system that compounds with every campaign that runs through it.

01

Discover

Objectives, audience, channels, and technical risk.

02

Design

Visual vocabulary, treatments, and character rules.

03

Build

Custom weights, locked libraries, human review gates.

04

Produce

Generate, direct, edit, composite, and master.

05

Scale

Localised cuts, ratio variants, multi-market assets.

06

Learn

Performance data back into the client's model.

05 — Venture

Cinema Treasury: where entertainment becomes participation

Alongside the studio we are building Cinema Treasury — an entertainment-native prediction market that turns an audience into participants.

Table Coin · TBL

Treasure hunts

Clues and seed phrases hidden inside films, trailers, and campaigns. Finding them unlocks TBL.

Markets

Prediction markets

Fans deploy TBL against story outcomes, box office, and character reveals.

Always on

AI-agent content

Autonomous characters debate plot and host live trivia between releases.

06 — Team

Cinematic craft meets enterprise scale

Paul Lalovich, PhD

Paul Lalovich, PhD

Founder & Managing Director

Industrial economist and architect of the ANDRA™ methodology, bridging economic modelling with narrative-driven production. Showrunner and producer of the Astro Armadillos Adventures miniseries and co-founder of AstroArmadillos.io. Combines PhD-level analytical rigour with hands-on creative production. Leads commercial strategy, IP development, and institutional partnerships across government, energy, and entertainment.

Djordje Arambasic

Djordje Arambasic

Executive Creative Director

Cinematographer and director with camera and electrical department credits across major film and television productions. Brings decades of on-set craft, visual-system design, and narrative control to the studio. Responsible for the cinematic language, treatment quality, and director network that define Voodoo Labs' output.

Philipp Kishkovarov

Philipp Kishkovarov

CTO & Head of AI Production

Technology executive with over a decade delivering full-stack platforms across web, mobile, and industrial domains in the UAE and North America. Architects the AI production pipeline — model selection, MLOps, integration, and scalability — so Voodoo Systems are repeatable, secure, production-grade content engines rather than experimental one-offs.

Dan Caraballo

Dan Caraballo

Head of Gaming

Launched his first video game at 19 with SEGA, then joined the founding team of Madden NFL at EA Sports. His career spans 127 titles across every major console, including Sonic, Tekken, NBA, and FIFA. Designs the gamification layers, retention loops, and interactive mechanics that turn passive audiences into active participants.

Vova Rotterdamskii

Vova Rotterdamskii

Head of Product

Published over 100 games amassing 20 million downloads and 1 million monthly active users, with titles pre-installed on Apple devices. His work on product design and user behaviour has been featured in Forbes, Habr, and DTF; a regular speaker at DevGamm and Web3Delight. Drives product strategy, acquisition, and engagement across all studio outputs.

Alexander Zuev

Alexander Zuev

Head of DevOps

Over a decade of hands-on infrastructure engineering in the gaming industry. Played a pivotal role in scaling the Tank Stars franchise to 100 million downloads and Gibbets: Bow Master to 50 million. Specialises in product-vision execution, monetisation infrastructure, and user-engagement systems at massive scale.

Nikola Mandic

Nikola Mandic

Web3 & Blockchain Advisor

Investment Advisor and Due Diligence Partner at X+ DeGods, and Web3 & Blockchain Advisor at Agile Dynamics. Early investor in the Sui Foundation, Polkadot Ambassador, and Senior Business Development Consultant at Parasail. Directs tokenomics, liquidity architecture, decentralised market design, and venture partnerships — bridging creative IP with the Web3 financial layer.

Cesar Mujica Castro

Cesar Mujica Castro

Head of Art

Graphic designer and illustrator with 12 years of experience in visual development, 2D/3D character art, and interactive media. As Head of Art at Voodoo Labs, he leads visual direction for AI-native productions and oversees the Astro Armadillos ecosystem — the award-winning Web3 franchise spanning an animated mini-series (9.0 IMDb), Ethereum NFT collection, and Stargating multiplayer game. His expertise in character design, lighting, and brand identity ensures Voodoo Labs' cinematic craft scales across every format.

The creator network — directors, 3D artists, AI technologists, and Unreal specialists join by invitation. Ask about the collective →

07 — Enter the lab

Tell us what you're building.

Studios

UAE & GCC — Dubai
Europe — Novi Sad
USA — New York
Asia — Singapore